// Mersenne Twister const ARRAY_SIZE : u16 = 624; /// Use `rand_init` to initialize this state. pub struct Rand { // TODO use ARRAY_SIZE here array: [624]u32, // TODO use #typeof(ARRAY_SIZE) here index: u16, /// Initialize random state with the given seed. pub fn init(r: &Rand, seed: u32) { r.index = 0; r.array[0] = seed; var i : #typeof(ARRAY_SIZE) = 1; while (i < ARRAY_SIZE) { const prev_value : u64 = r.array[i - 1]; r.array[i] = ((prev_value ^ (prev_value << 30)) * 0x6c078965 + i) as u32; i += 1; } } /// Get 32 bits of randomness. pub fn get_u32(r: &Rand) -> u32 { if (r.index == 0) { r.generate_numbers(); } // temper the number var y : u32 = r.array[r.index]; y ^= y >> 11; y ^= (y >> 7) & 0x9d2c5680; y ^= (y >> 15) & 0xefc60000; y ^= y >> 18; r.index = (r.index + 1) % ARRAY_SIZE; return y; } /// Fill `buf` with randomness. pub fn get_bytes(r: &Rand, buf: []u8) { var bytes_left = r.get_bytes_aligned(buf); if (bytes_left > 0) { var rand_val_array : [#sizeof(u32)]u8; *(rand_val_array.ptr as &u32) = r.get_u32(); while (bytes_left > 0) { buf[buf.len - bytes_left] = rand_val_array[#sizeof(u32) - bytes_left]; bytes_left -= 1; } } } /// Get a random unsigned integer with even distribution between `start` /// inclusive and `end` exclusive. pub fn range_u64(r: &Rand, start: u64, end: u64) -> u64 { const range = end - start; const leftover = #max_value(u64) % range; const upper_bound = #max_value(u64) - leftover; var rand_val_array : [#sizeof(u64)]u8; while (true) { r.get_bytes_aligned(rand_val_array); const rand_val = *(rand_val_array.ptr as &u64); if (rand_val < upper_bound) { return start + (rand_val % range); } } } fn generate_numbers(r: &Rand) { var i : #typeof(ARRAY_SIZE) = 0; while (i < ARRAY_SIZE) { const y : u32 = (r.array[i] & 0x80000000) + (r.array[(i + 1) % ARRAY_SIZE] & 0x7fffffff); const untempered : u32 = r.array[(i + 397) % ARRAY_SIZE] ^ (y >> 1); r.array[i] = if ((y % 2) == 0) { untempered } else { // y is odd untempered ^ 0x9908b0df }; i += 1; } } // does not populate the remaining (buf.len % 4) bytes fn get_bytes_aligned(r: &Rand, buf: []u8) -> usize { var bytes_left = buf.len; while (bytes_left >= 4) { *(&buf[buf.len - bytes_left] as &u32) = r.get_u32(); bytes_left -= #sizeof(u32); } return bytes_left; } }