const std = @import("index.zig"); const assert = std.debug.assert; const mem = std.mem; const math = std.math; const builtin = @import("builtin"); /// Stable in-place sort. O(n) best case, O(pow(n, 2)) worst case. O(1) memory (no allocator required). pub fn insertionSort(comptime T: type, items: []T, lessThan: fn(lhs: &const T, rhs: &const T)bool) void { {var i: usize = 1; while (i < items.len) : (i += 1) { const x = items[i]; var j: usize = i; while (j > 0 and lessThan(x, items[j - 1])) : (j -= 1) { items[j] = items[j - 1]; } items[j] = x; }} } const Range = struct { start: usize, end: usize, fn init(start: usize, end: usize) Range { return Range { .start = start, .end = end }; } fn length(self: &const Range) usize { return self.end - self.start; } }; const Iterator = struct { size: usize, power_of_two: usize, numerator: usize, decimal: usize, denominator: usize, decimal_step: usize, numerator_step: usize, fn init(size2: usize, min_level: usize) Iterator { const power_of_two = math.floorPowerOfTwo(usize, size2); const denominator = power_of_two / min_level; return Iterator { .numerator = 0, .decimal = 0, .size = size2, .power_of_two = power_of_two, .denominator = denominator, .decimal_step = size2 / denominator, .numerator_step = size2 % denominator, }; } fn begin(self: &Iterator) void { self.numerator = 0; self.decimal = 0; } fn nextRange(self: &Iterator) Range { const start = self.decimal; self.decimal += self.decimal_step; self.numerator += self.numerator_step; if (self.numerator >= self.denominator) { self.numerator -= self.denominator; self.decimal += 1; } return Range {.start = start, .end = self.decimal}; } fn finished(self: &Iterator) bool { return self.decimal >= self.size; } fn nextLevel(self: &Iterator) bool { self.decimal_step += self.decimal_step; self.numerator_step += self.numerator_step; if (self.numerator_step >= self.denominator) { self.numerator_step -= self.denominator; self.decimal_step += 1; } return (self.decimal_step < self.size); } fn length(self: &Iterator) usize { return self.decimal_step; } }; const Pull = struct { from: usize, to: usize, count: usize, range: Range, }; /// Stable in-place sort. O(n) best case, O(n*log(n)) worst case and average case. O(1) memory (no allocator required). /// Currently implemented as block sort. pub fn sort(comptime T: type, items: []T, lessThan: fn(lhs: &const T, rhs: &const T)bool) void { // Implementation ported from https://github.com/BonzaiThePenguin/WikiSort/blob/master/WikiSort.c var cache: [512]T = undefined; if (items.len < 4) { if (items.len == 3) { // hard coded insertion sort if (lessThan(items[1], items[0])) mem.swap(T, &items[0], &items[1]); if (lessThan(items[2], items[1])) { mem.swap(T, &items[1], &items[2]); if (lessThan(items[1], items[0])) mem.swap(T, &items[0], &items[1]); } } else if (items.len == 2) { if (lessThan(items[1], items[0])) mem.swap(T, &items[0], &items[1]); } return; } // sort groups of 4-8 items at a time using an unstable sorting network, // but keep track of the original item orders to force it to be stable // http://pages.ripco.net/~jgamble/nw.html var iterator = Iterator.init(items.len, 4); while (!iterator.finished()) { var order = []u8{0, 1, 2, 3, 4, 5, 6, 7}; const range = iterator.nextRange(); const sliced_items = items[range.start..]; switch (range.length()) { 8 => { swap(T, sliced_items, lessThan, &order, 0, 1); swap(T, sliced_items, lessThan, &order, 2, 3); swap(T, sliced_items, lessThan, &order, 4, 5); swap(T, sliced_items, lessThan, &order, 6, 7); swap(T, sliced_items, lessThan, &order, 0, 2); swap(T, sliced_items, lessThan, &order, 1, 3); swap(T, sliced_items, lessThan, &order, 4, 6); swap(T, sliced_items, lessThan, &order, 5, 7); swap(T, sliced_items, lessThan, &order, 1, 2); swap(T, sliced_items, lessThan, &order, 5, 6); swap(T, sliced_items, lessThan, &order, 0, 4); swap(T, sliced_items, lessThan, &order, 3, 7); swap(T, sliced_items, lessThan, &order, 1, 5); swap(T, sliced_items, lessThan, &order, 2, 6); swap(T, sliced_items, lessThan, &order, 1, 4); swap(T, sliced_items, lessThan, &order, 3, 6); swap(T, sliced_items, lessThan, &order, 2, 4); swap(T, sliced_items, lessThan, &order, 3, 5); swap(T, sliced_items, lessThan, &order, 3, 4); }, 7 => { swap(T, sliced_items, lessThan, &order, 1, 2); swap(T, sliced_items, lessThan, &order, 3, 4); swap(T, sliced_items, lessThan, &order, 5, 6); swap(T, sliced_items, lessThan, &order, 0, 2); swap(T, sliced_items, lessThan, &order, 3, 5); swap(T, sliced_items, lessThan, &order, 4, 6); swap(T, sliced_items, lessThan, &order, 0, 1); swap(T, sliced_items, lessThan, &order, 4, 5); swap(T, sliced_items, lessThan, &order, 2, 6); swap(T, sliced_items, lessThan, &order, 0, 4); swap(T, sliced_items, lessThan, &order, 1, 5); swap(T, sliced_items, lessThan, &order, 0, 3); swap(T, sliced_items, lessThan, &order, 2, 5); swap(T, sliced_items, lessThan, &order, 1, 3); swap(T, sliced_items, lessThan, &order, 2, 4); swap(T, sliced_items, lessThan, &order, 2, 3); }, 6 => { swap(T, sliced_items, lessThan, &order, 1, 2); swap(T, sliced_items, lessThan, &order, 4, 5); swap(T, sliced_items, lessThan, &order, 0, 2); swap(T, sliced_items, lessThan, &order, 3, 5); swap(T, sliced_items, lessThan, &order, 0, 1); swap(T, sliced_items, lessThan, &order, 3, 4); swap(T, sliced_items, lessThan, &order, 2, 5); swap(T, sliced_items, lessThan, &order, 0, 3); swap(T, sliced_items, lessThan, &order, 1, 4); swap(T, sliced_items, lessThan, &order, 2, 4); swap(T, sliced_items, lessThan, &order, 1, 3); swap(T, sliced_items, lessThan, &order, 2, 3); }, 5 => { swap(T, sliced_items, lessThan, &order, 0, 1); swap(T, sliced_items, lessThan, &order, 3, 4); swap(T, sliced_items, lessThan, &order, 2, 4); swap(T, sliced_items, lessThan, &order, 2, 3); swap(T, sliced_items, lessThan, &order, 1, 4); swap(T, sliced_items, lessThan, &order, 0, 3); swap(T, sliced_items, lessThan, &order, 0, 2); swap(T, sliced_items, lessThan, &order, 1, 3); swap(T, sliced_items, lessThan, &order, 1, 2); }, 4 => { swap(T, sliced_items, lessThan, &order, 0, 1); swap(T, sliced_items, lessThan, &order, 2, 3); swap(T, sliced_items, lessThan, &order, 0, 2); swap(T, sliced_items, lessThan, &order, 1, 3); swap(T, sliced_items, lessThan, &order, 1, 2); }, else => {}, } } if (items.len < 8) return; // then merge sort the higher levels, which can be 8-15, 16-31, 32-63, 64-127, etc. while (true) { // if every A and B block will fit into the cache, use a special branch specifically for merging with the cache // (we use < rather than <= since the block size might be one more than iterator.length()) if (iterator.length() < cache.len) { // if four subarrays fit into the cache, it's faster to merge both pairs of subarrays into the cache, // then merge the two merged subarrays from the cache back into the original array if ((iterator.length() + 1) * 4 <= cache.len and iterator.length() * 4 <= items.len) { iterator.begin(); while (!iterator.finished()) { // merge A1 and B1 into the cache var A1 = iterator.nextRange(); var B1 = iterator.nextRange(); var A2 = iterator.nextRange(); var B2 = iterator.nextRange(); if (lessThan(items[B1.end - 1], items[A1.start])) { // the two ranges are in reverse order, so copy them in reverse order into the cache mem.copy(T, cache[B1.length()..], items[A1.start..A1.end]); mem.copy(T, cache[0..], items[B1.start..B1.end]); } else if (lessThan(items[B1.start], items[A1.end - 1])) { // these two ranges weren't already in order, so merge them into the cache mergeInto(T, items, A1, B1, lessThan, cache[0..]); } else { // if A1, B1, A2, and B2 are all in order, skip doing anything else if (!lessThan(items[B2.start], items[A2.end - 1]) and !lessThan(items[A2.start], items[B1.end - 1])) continue; // copy A1 and B1 into the cache in the same order mem.copy(T, cache[0..], items[A1.start..A1.end]); mem.copy(T, cache[A1.length()..], items[B1.start..B1.end]); } A1 = Range.init(A1.start, B1.end); // merge A2 and B2 into the cache if (lessThan(items[B2.end - 1], items[A2.start])) { // the two ranges are in reverse order, so copy them in reverse order into the cache mem.copy(T, cache[A1.length() + B2.length()..], items[A2.start..A2.end]); mem.copy(T, cache[A1.length()..], items[B2.start..B2.end]); } else if (lessThan(items[B2.start], items[A2.end - 1])) { // these two ranges weren't already in order, so merge them into the cache mergeInto(T, items, A2, B2, lessThan, cache[A1.length()..]); } else { // copy A2 and B2 into the cache in the same order mem.copy(T, cache[A1.length()..], items[A2.start..A2.end]); mem.copy(T, cache[A1.length() + A2.length()..], items[B2.start..B2.end]); } A2 = Range.init(A2.start, B2.end); // merge A1 and A2 from the cache into the items const A3 = Range.init(0, A1.length()); const B3 = Range.init(A1.length(), A1.length() + A2.length()); if (lessThan(cache[B3.end - 1], cache[A3.start])) { // the two ranges are in reverse order, so copy them in reverse order into the items mem.copy(T, items[A1.start + A2.length()..], cache[A3.start..A3.end]); mem.copy(T, items[A1.start..], cache[B3.start..B3.end]); } else if (lessThan(cache[B3.start], cache[A3.end - 1])) { // these two ranges weren't already in order, so merge them back into the items mergeInto(T, cache[0..], A3, B3, lessThan, items[A1.start..]); } else { // copy A3 and B3 into the items in the same order mem.copy(T, items[A1.start..], cache[A3.start..A3.end]); mem.copy(T, items[A1.start + A1.length()..], cache[B3.start..B3.end]); } } // we merged two levels at the same time, so we're done with this level already // (iterator.nextLevel() is called again at the bottom of this outer merge loop) _ = iterator.nextLevel(); } else { iterator.begin(); while (!iterator.finished()) { var A = iterator.nextRange(); var B = iterator.nextRange(); if (lessThan(items[B.end - 1], items[A.start])) { // the two ranges are in reverse order, so a simple rotation should fix it mem.rotate(T, items[A.start..B.end], A.length()); } else if (lessThan(items[B.start], items[A.end - 1])) { // these two ranges weren't already in order, so we'll need to merge them! mem.copy(T, cache[0..], items[A.start..A.end]); mergeExternal(T, items, A, B, lessThan, cache[0..]); } } } } else { // this is where the in-place merge logic starts! // 1. pull out two internal buffers each containing √A unique values // 1a. adjust block_size and buffer_size if we couldn't find enough unique values // 2. loop over the A and B subarrays within this level of the merge sort // 3. break A and B into blocks of size 'block_size' // 4. "tag" each of the A blocks with values from the first internal buffer // 5. roll the A blocks through the B blocks and drop/rotate them where they belong // 6. merge each A block with any B values that follow, using the cache or the second internal buffer // 7. sort the second internal buffer if it exists // 8. redistribute the two internal buffers back into the items var block_size: usize = math.sqrt(iterator.length()); var buffer_size = iterator.length()/block_size + 1; // as an optimization, we really only need to pull out the internal buffers once for each level of merges // after that we can reuse the same buffers over and over, then redistribute it when we're finished with this level var A: Range = undefined; var B: Range = undefined; var index: usize = 0; var last: usize = 0; var count: usize = 0; var find: usize = 0; var start: usize = 0; var pull_index: usize = 0; var pull = []Pull{ Pull {.from = 0, .to = 0, .count = 0, .range = Range.init(0, 0),}, Pull {.from = 0, .to = 0, .count = 0, .range = Range.init(0, 0),}, }; var buffer1 = Range.init(0, 0); var buffer2 = Range.init(0, 0); // find two internal buffers of size 'buffer_size' each find = buffer_size + buffer_size; var find_separately = false; if (block_size <= cache.len) { // if every A block fits into the cache then we won't need the second internal buffer, // so we really only need to find 'buffer_size' unique values find = buffer_size; } else if (find > iterator.length()) { // we can't fit both buffers into the same A or B subarray, so find two buffers separately find = buffer_size; find_separately = true; } // we need to find either a single contiguous space containing 2√A unique values (which will be split up into two buffers of size √A each), // or we need to find one buffer of < 2√A unique values, and a second buffer of √A unique values, // OR if we couldn't find that many unique values, we need the largest possible buffer we can get // in the case where it couldn't find a single buffer of at least √A unique values, // all of the Merge steps must be replaced by a different merge algorithm (MergeInPlace) iterator.begin(); while (!iterator.finished()) { A = iterator.nextRange(); B = iterator.nextRange(); // just store information about where the values will be pulled from and to, // as well as how many values there are, to create the two internal buffers // check A for the number of unique values we need to fill an internal buffer // these values will be pulled out to the start of A last = A.start; count = 1; while (count < find) : ({last = index; count += 1;}) { index = findLastForward(T, items, items[last], Range.init(last + 1, A.end), lessThan, find - count); if (index == A.end) break; } index = last; if (count >= buffer_size) { // keep track of the range within the items where we'll need to "pull out" these values to create the internal buffer pull[pull_index] = Pull { .range = Range.init(A.start, B.end), .count = count, .from = index, .to = A.start, }; pull_index = 1; if (count == buffer_size + buffer_size) { // we were able to find a single contiguous section containing 2√A unique values, // so this section can be used to contain both of the internal buffers we'll need buffer1 = Range.init(A.start, A.start + buffer_size); buffer2 = Range.init(A.start + buffer_size, A.start + count); break; } else if (find == buffer_size + buffer_size) { // we found a buffer that contains at least √A unique values, but did not contain the full 2√A unique values, // so we still need to find a second separate buffer of at least √A unique values buffer1 = Range.init(A.start, A.start + count); find = buffer_size; } else if (block_size <= cache.len) { // we found the first and only internal buffer that we need, so we're done! buffer1 = Range.init(A.start, A.start + count); break; } else if (find_separately) { // found one buffer, but now find the other one buffer1 = Range.init(A.start, A.start + count); find_separately = false; } else { // we found a second buffer in an 'A' subarray containing √A unique values, so we're done! buffer2 = Range.init(A.start, A.start + count); break; } } else if (pull_index == 0 and count > buffer1.length()) { // keep track of the largest buffer we were able to find buffer1 = Range.init(A.start, A.start + count); pull[pull_index] = Pull { .range = Range.init(A.start, B.end), .count = count, .from = index, .to = A.start, }; } // check B for the number of unique values we need to fill an internal buffer // these values will be pulled out to the end of B last = B.end - 1; count = 1; while (count < find) : ({last = index - 1; count += 1;}) { index = findFirstBackward(T, items, items[last], Range.init(B.start, last), lessThan, find - count); if (index == B.start) break; } index = last; if (count >= buffer_size) { // keep track of the range within the items where we'll need to "pull out" these values to create the internal buffe pull[pull_index] = Pull { .range = Range.init(A.start, B.end), .count = count, .from = index, .to = B.end, }; pull_index = 1; if (count == buffer_size + buffer_size) { // we were able to find a single contiguous section containing 2√A unique values, // so this section can be used to contain both of the internal buffers we'll need buffer1 = Range.init(B.end - count, B.end - buffer_size); buffer2 = Range.init(B.end - buffer_size, B.end); break; } else if (find == buffer_size + buffer_size) { // we found a buffer that contains at least √A unique values, but did not contain the full 2√A unique values, // so we still need to find a second separate buffer of at least √A unique values buffer1 = Range.init(B.end - count, B.end); find = buffer_size; } else if (block_size <= cache.len) { // we found the first and only internal buffer that we need, so we're done! buffer1 = Range.init(B.end - count, B.end); break; } else if (find_separately) { // found one buffer, but now find the other one buffer1 = Range.init(B.end - count, B.end); find_separately = false; } else { // buffer2 will be pulled out from a 'B' subarray, so if the first buffer was pulled out from the corresponding 'A' subarray, // we need to adjust the end point for that A subarray so it knows to stop redistributing its values before reaching buffer2 if (pull[0].range.start == A.start) pull[0].range.end -= pull[1].count; // we found a second buffer in an 'B' subarray containing √A unique values, so we're done! buffer2 = Range.init(B.end - count, B.end); break; } } else if (pull_index == 0 and count > buffer1.length()) { // keep track of the largest buffer we were able to find buffer1 = Range.init(B.end - count, B.end); pull[pull_index] = Pull { .range = Range.init(A.start, B.end), .count = count, .from = index, .to = B.end, }; } } // pull out the two ranges so we can use them as internal buffers pull_index = 0; while (pull_index < 2) : (pull_index += 1) { const length = pull[pull_index].count; if (pull[pull_index].to < pull[pull_index].from) { // we're pulling the values out to the left, which means the start of an A subarray index = pull[pull_index].from; count = 1; while (count < length) : (count += 1) { index = findFirstBackward(T, items, items[index - 1], Range.init(pull[pull_index].to, pull[pull_index].from - (count - 1)), lessThan, length - count); const range = Range.init(index + 1, pull[pull_index].from + 1); mem.rotate(T, items[range.start..range.end], range.length() - count); pull[pull_index].from = index + count; } } else if (pull[pull_index].to > pull[pull_index].from) { // we're pulling values out to the right, which means the end of a B subarray index = pull[pull_index].from + 1; count = 1; while (count < length) : (count += 1) { index = findLastForward(T, items, items[index], Range.init(index, pull[pull_index].to), lessThan, length - count); const range = Range.init(pull[pull_index].from, index - 1); mem.rotate(T, items[range.start..range.end], count); pull[pull_index].from = index - 1 - count; } } } // adjust block_size and buffer_size based on the values we were able to pull out buffer_size = buffer1.length(); block_size = iterator.length()/buffer_size + 1; // the first buffer NEEDS to be large enough to tag each of the evenly sized A blocks, // so this was originally here to test the math for adjusting block_size above // assert((iterator.length() + 1)/block_size <= buffer_size); // now that the two internal buffers have been created, it's time to merge each A+B combination at this level of the merge sort! iterator.begin(); while (!iterator.finished()) { A = iterator.nextRange(); B = iterator.nextRange(); // remove any parts of A or B that are being used by the internal buffers start = A.start; if (start == pull[0].range.start) { if (pull[0].from > pull[0].to) { A.start += pull[0].count; // if the internal buffer takes up the entire A or B subarray, then there's nothing to merge // this only happens for very small subarrays, like √4 = 2, 2 * (2 internal buffers) = 4, // which also only happens when cache.len is small or 0 since it'd otherwise use MergeExternal if (A.length() == 0) continue; } else if (pull[0].from < pull[0].to) { B.end -= pull[0].count; if (B.length() == 0) continue; } } if (start == pull[1].range.start) { if (pull[1].from > pull[1].to) { A.start += pull[1].count; if (A.length() == 0) continue; } else if (pull[1].from < pull[1].to) { B.end -= pull[1].count; if (B.length() == 0) continue; } } if (lessThan(items[B.end - 1], items[A.start])) { // the two ranges are in reverse order, so a simple rotation should fix it mem.rotate(T, items[A.start..B.end], A.length()); } else if (lessThan(items[A.end], items[A.end - 1])) { // these two ranges weren't already in order, so we'll need to merge them! var findA: usize = undefined; // break the remainder of A into blocks. firstA is the uneven-sized first A block var blockA = Range.init(A.start, A.end); var firstA = Range.init(A.start, A.start + blockA.length() % block_size); // swap the first value of each A block with the value in buffer1 var indexA = buffer1.start; index = firstA.end; while (index < blockA.end) : ({indexA += 1; index += block_size;}) { mem.swap(T, &items[indexA], &items[index]); } // start rolling the A blocks through the B blocks! // whenever we leave an A block behind, we'll need to merge the previous A block with any B blocks that follow it, so track that information as well var lastA = firstA; var lastB = Range.init(0, 0); var blockB = Range.init(B.start, B.start + math.min(block_size, B.length())); blockA.start += firstA.length(); indexA = buffer1.start; // if the first unevenly sized A block fits into the cache, copy it there for when we go to Merge it // otherwise, if the second buffer is available, block swap the contents into that if (lastA.length() <= cache.len) { mem.copy(T, cache[0..], items[lastA.start..lastA.end]); } else if (buffer2.length() > 0) { blockSwap(T, items, lastA.start, buffer2.start, lastA.length()); } if (blockA.length() > 0) { while (true) { // if there's a previous B block and the first value of the minimum A block is <= the last value of the previous B block, // then drop that minimum A block behind. or if there are no B blocks left then keep dropping the remaining A blocks. if ((lastB.length() > 0 and !lessThan(items[lastB.end - 1], items[indexA])) or blockB.length() == 0) { // figure out where to split the previous B block, and rotate it at the split const B_split = binaryFirst(T, items, items[indexA], lastB, lessThan); const B_remaining = lastB.end - B_split; // swap the minimum A block to the beginning of the rolling A blocks var minA = blockA.start; findA = minA + block_size; while (findA < blockA.end) : (findA += block_size) { if (lessThan(items[findA], items[minA])) { minA = findA; } } blockSwap(T, items, blockA.start, minA, block_size); // swap the first item of the previous A block back with its original value, which is stored in buffer1 mem.swap(T, &items[blockA.start], &items[indexA]); indexA += 1; // locally merge the previous A block with the B values that follow it // if lastA fits into the external cache we'll use that (with MergeExternal), // or if the second internal buffer exists we'll use that (with MergeInternal), // or failing that we'll use a strictly in-place merge algorithm (MergeInPlace) if (lastA.length() <= cache.len) { mergeExternal(T, items, lastA, Range.init(lastA.end, B_split), lessThan, cache[0..]); } else if (buffer2.length() > 0) { mergeInternal(T, items, lastA, Range.init(lastA.end, B_split), lessThan, buffer2); } else { mergeInPlace(T, items, lastA, Range.init(lastA.end, B_split), lessThan); } if (buffer2.length() > 0 or block_size <= cache.len) { // copy the previous A block into the cache or buffer2, since that's where we need it to be when we go to merge it anyway if (block_size <= cache.len) { mem.copy(T, cache[0..], items[blockA.start..blockA.start + block_size]); } else { blockSwap(T, items, blockA.start, buffer2.start, block_size); } // this is equivalent to rotating, but faster // the area normally taken up by the A block is either the contents of buffer2, or data we don't need anymore since we memcopied it // either way, we don't need to retain the order of those items, so instead of rotating we can just block swap B to where it belongs blockSwap(T, items, B_split, blockA.start + block_size - B_remaining, B_remaining); } else { // we are unable to use the 'buffer2' trick to speed up the rotation operation since buffer2 doesn't exist, so perform a normal rotation mem.rotate(T, items[B_split..blockA.start + block_size], blockA.start - B_split); } // update the range for the remaining A blocks, and the range remaining from the B block after it was split lastA = Range.init(blockA.start - B_remaining, blockA.start - B_remaining + block_size); lastB = Range.init(lastA.end, lastA.end + B_remaining); // if there are no more A blocks remaining, this step is finished! blockA.start += block_size; if (blockA.length() == 0) break; } else if (blockB.length() < block_size) { // move the last B block, which is unevenly sized, to before the remaining A blocks, by using a rotation // the cache is disabled here since it might contain the contents of the previous A block mem.rotate(T, items[blockA.start..blockB.end], blockB.start - blockA.start); lastB = Range.init(blockA.start, blockA.start + blockB.length()); blockA.start += blockB.length(); blockA.end += blockB.length(); blockB.end = blockB.start; } else { // roll the leftmost A block to the end by swapping it with the next B block blockSwap(T, items, blockA.start, blockB.start, block_size); lastB = Range.init(blockA.start, blockA.start + block_size); blockA.start += block_size; blockA.end += block_size; blockB.start += block_size; if (blockB.end > B.end - block_size) { blockB.end = B.end; } else { blockB.end += block_size; } } } } // merge the last A block with the remaining B values if (lastA.length() <= cache.len) { mergeExternal(T, items, lastA, Range.init(lastA.end, B.end), lessThan, cache[0..]); } else if (buffer2.length() > 0) { mergeInternal(T, items, lastA, Range.init(lastA.end, B.end), lessThan, buffer2); } else { mergeInPlace(T, items, lastA, Range.init(lastA.end, B.end), lessThan); } } } // when we're finished with this merge step we should have the one or two internal buffers left over, where the second buffer is all jumbled up // insertion sort the second buffer, then redistribute the buffers back into the items using the opposite process used for creating the buffer // while an unstable sort like quicksort could be applied here, in benchmarks it was consistently slightly slower than a simple insertion sort, // even for tens of millions of items. this may be because insertion sort is quite fast when the data is already somewhat sorted, like it is here insertionSort(T, items[buffer2.start..buffer2.end], lessThan); pull_index = 0; while (pull_index < 2) : (pull_index += 1) { var unique = pull[pull_index].count * 2; if (pull[pull_index].from > pull[pull_index].to) { // the values were pulled out to the left, so redistribute them back to the right var buffer = Range.init(pull[pull_index].range.start, pull[pull_index].range.start + pull[pull_index].count); while (buffer.length() > 0) { index = findFirstForward(T, items, items[buffer.start], Range.init(buffer.end, pull[pull_index].range.end), lessThan, unique); const amount = index - buffer.end; mem.rotate(T, items[buffer.start..index], buffer.length()); buffer.start += (amount + 1); buffer.end += amount; unique -= 2; } } else if (pull[pull_index].from < pull[pull_index].to) { // the values were pulled out to the right, so redistribute them back to the left var buffer = Range.init(pull[pull_index].range.end - pull[pull_index].count, pull[pull_index].range.end); while (buffer.length() > 0) { index = findLastBackward(T, items, items[buffer.end - 1], Range.init(pull[pull_index].range.start, buffer.start), lessThan, unique); const amount = buffer.start - index; mem.rotate(T, items[index..buffer.end], amount); buffer.start -= amount; buffer.end -= (amount + 1); unique -= 2; } } } } // double the size of each A and B subarray that will be merged in the next level if (!iterator.nextLevel()) break; } } // merge operation without a buffer fn mergeInPlace(comptime T: type, items: []T, A_arg: &const Range, B_arg: &const Range, lessThan: fn(&const T,&const T)bool) void { if (A_arg.length() == 0 or B_arg.length() == 0) return; // this just repeatedly binary searches into B and rotates A into position. // the paper suggests using the 'rotation-based Hwang and Lin algorithm' here, // but I decided to stick with this because it had better situational performance // // (Hwang and Lin is designed for merging subarrays of very different sizes, // but WikiSort almost always uses subarrays that are roughly the same size) // // normally this is incredibly suboptimal, but this function is only called // when none of the A or B blocks in any subarray contained 2√A unique values, // which places a hard limit on the number of times this will ACTUALLY need // to binary search and rotate. // // according to my analysis the worst case is √A rotations performed on √A items // once the constant factors are removed, which ends up being O(n) // // again, this is NOT a general-purpose solution – it only works well in this case! // kind of like how the O(n^2) insertion sort is used in some places var A = *A_arg; var B = *B_arg; while (true) { // find the first place in B where the first item in A needs to be inserted const mid = binaryFirst(T, items, items[A.start], B, lessThan); // rotate A into place const amount = mid - A.end; mem.rotate(T, items[A.start..mid], A.length()); if (B.end == mid) break; // calculate the new A and B ranges B.start = mid; A = Range.init(A.start + amount, B.start); A.start = binaryLast(T, items, items[A.start], A, lessThan); if (A.length() == 0) break; } } // merge operation using an internal buffer fn mergeInternal(comptime T: type, items: []T, A: &const Range, B: &const Range, lessThan: fn(&const T,&const T)bool, buffer: &const Range) void { // whenever we find a value to add to the final array, swap it with the value that's already in that spot // when this algorithm is finished, 'buffer' will contain its original contents, but in a different order var A_count: usize = 0; var B_count: usize = 0; var insert: usize = 0; if (B.length() > 0 and A.length() > 0) { while (true) { if (!lessThan(items[B.start + B_count], items[buffer.start + A_count])) { mem.swap(T, &items[A.start + insert], &items[buffer.start + A_count]); A_count += 1; insert += 1; if (A_count >= A.length()) break; } else { mem.swap(T, &items[A.start + insert], &items[B.start + B_count]); B_count += 1; insert += 1; if (B_count >= B.length()) break; } } } // swap the remainder of A into the final array blockSwap(T, items, buffer.start + A_count, A.start + insert, A.length() - A_count); } fn blockSwap(comptime T: type, items: []T, start1: usize, start2: usize, block_size: usize) void { var index: usize = 0; while (index < block_size) : (index += 1) { mem.swap(T, &items[start1 + index], &items[start2 + index]); } } // combine a linear search with a binary search to reduce the number of comparisons in situations // where have some idea as to how many unique values there are and where the next value might be fn findFirstForward(comptime T: type, items: []T, value: &const T, range: &const Range, lessThan: fn(&const T,&const T)bool, unique: usize) usize { if (range.length() == 0) return range.start; const skip = math.max(range.length()/unique, usize(1)); var index = range.start + skip; while (lessThan(items[index - 1], value)) : (index += skip) { if (index >= range.end - skip) { return binaryFirst(T, items, value, Range.init(index, range.end), lessThan); } } return binaryFirst(T, items, value, Range.init(index - skip, index), lessThan); } fn findFirstBackward(comptime T: type, items: []T, value: &const T, range: &const Range, lessThan: fn(&const T,&const T)bool, unique: usize) usize { if (range.length() == 0) return range.start; const skip = math.max(range.length()/unique, usize(1)); var index = range.end - skip; while (index > range.start and !lessThan(items[index - 1], value)) : (index -= skip) { if (index < range.start + skip) { return binaryFirst(T, items, value, Range.init(range.start, index), lessThan); } } return binaryFirst(T, items, value, Range.init(index, index + skip), lessThan); } fn findLastForward(comptime T: type, items: []T, value: &const T, range: &const Range, lessThan: fn(&const T,&const T)bool, unique: usize) usize { if (range.length() == 0) return range.start; const skip = math.max(range.length()/unique, usize(1)); var index = range.start + skip; while (!lessThan(value, items[index - 1])) : (index += skip) { if (index >= range.end - skip) { return binaryLast(T, items, value, Range.init(index, range.end), lessThan); } } return binaryLast(T, items, value, Range.init(index - skip, index), lessThan); } fn findLastBackward(comptime T: type, items: []T, value: &const T, range: &const Range, lessThan: fn(&const T,&const T)bool, unique: usize) usize { if (range.length() == 0) return range.start; const skip = math.max(range.length()/unique, usize(1)); var index = range.end - skip; while (index > range.start and lessThan(value, items[index - 1])) : (index -= skip) { if (index < range.start + skip) { return binaryLast(T, items, value, Range.init(range.start, index), lessThan); } } return binaryLast(T, items, value, Range.init(index, index + skip), lessThan); } fn binaryFirst(comptime T: type, items: []T, value: &const T, range: &const Range, lessThan: fn(&const T,&const T)bool) usize { var start = range.start; var end = range.end - 1; if (range.start >= range.end) return range.end; while (start < end) { const mid = start + (end - start)/2; if (lessThan(items[mid], value)) { start = mid + 1; } else { end = mid; } } if (start == range.end - 1 and lessThan(items[start], value)) { start += 1; } return start; } fn binaryLast(comptime T: type, items: []T, value: &const T, range: &const Range, lessThan: fn(&const T,&const T)bool) usize { var start = range.start; var end = range.end - 1; if (range.start >= range.end) return range.end; while (start < end) { const mid = start + (end - start)/2; if (!lessThan(value, items[mid])) { start = mid + 1; } else { end = mid; } } if (start == range.end - 1 and !lessThan(value, items[start])) { start += 1; } return start; } fn mergeInto(comptime T: type, from: []T, A: &const Range, B: &const Range, lessThan: fn(&const T,&const T)bool, into: []T) void { var A_index: usize = A.start; var B_index: usize = B.start; const A_last = A.end; const B_last = B.end; var insert_index: usize = 0; while (true) { if (!lessThan(from[B_index], from[A_index])) { into[insert_index] = from[A_index]; A_index += 1; insert_index += 1; if (A_index == A_last) { // copy the remainder of B into the final array mem.copy(T, into[insert_index..], from[B_index..B_last]); break; } } else { into[insert_index] = from[B_index]; B_index += 1; insert_index += 1; if (B_index == B_last) { // copy the remainder of A into the final array mem.copy(T, into[insert_index..], from[A_index..A_last]); break; } } } } fn mergeExternal(comptime T: type, items: []T, A: &const Range, B: &const Range, lessThan: fn(&const T,&const T)bool, cache: []T) void { // A fits into the cache, so use that instead of the internal buffer var A_index: usize = 0; var B_index: usize = B.start; var insert_index: usize = A.start; const A_last = A.length(); const B_last = B.end; if (B.length() > 0 and A.length() > 0) { while (true) { if (!lessThan(items[B_index], cache[A_index])) { items[insert_index] = cache[A_index]; A_index += 1; insert_index += 1; if (A_index == A_last) break; } else { items[insert_index] = items[B_index]; B_index += 1; insert_index += 1; if (B_index == B_last) break; } } } // copy the remainder of A into the final array mem.copy(T, items[insert_index..], cache[A_index..A_last]); } fn swap(comptime T: type, items: []T, lessThan: fn(lhs: &const T, rhs: &const T)bool, order: &[8]u8, x: usize, y: usize) void { if (lessThan(items[y], items[x]) or ((*order)[x] > (*order)[y] and !lessThan(items[x], items[y]))) { mem.swap(T, &items[x], &items[y]); mem.swap(u8, &(*order)[x], &(*order)[y]); } } fn i32asc(lhs: &const i32, rhs: &const i32) bool { return *lhs < *rhs; } fn i32desc(lhs: &const i32, rhs: &const i32) bool { return *rhs < *lhs; } fn u8asc(lhs: &const u8, rhs: &const u8) bool { return *lhs < *rhs; } fn u8desc(lhs: &const u8, rhs: &const u8) bool { return *rhs < *lhs; } test "stable sort" { testStableSort(); comptime testStableSort(); } fn testStableSort() void { var expected = []IdAndValue { IdAndValue{.id = 0, .value = 0}, IdAndValue{.id = 1, .value = 0}, IdAndValue{.id = 2, .value = 0}, IdAndValue{.id = 0, .value = 1}, IdAndValue{.id = 1, .value = 1}, IdAndValue{.id = 2, .value = 1}, IdAndValue{.id = 0, .value = 2}, IdAndValue{.id = 1, .value = 2}, IdAndValue{.id = 2, .value = 2}, }; var cases = [][9]IdAndValue { []IdAndValue { IdAndValue{.id = 0, .value = 0}, IdAndValue{.id = 0, .value = 1}, IdAndValue{.id = 0, .value = 2}, IdAndValue{.id = 1, .value = 0}, IdAndValue{.id = 1, .value = 1}, IdAndValue{.id = 1, .value = 2}, IdAndValue{.id = 2, .value = 0}, IdAndValue{.id = 2, .value = 1}, IdAndValue{.id = 2, .value = 2}, }, []IdAndValue { IdAndValue{.id = 0, .value = 2}, IdAndValue{.id = 0, .value = 1}, IdAndValue{.id = 0, .value = 0}, IdAndValue{.id = 1, .value = 2}, IdAndValue{.id = 1, .value = 1}, IdAndValue{.id = 1, .value = 0}, IdAndValue{.id = 2, .value = 2}, IdAndValue{.id = 2, .value = 1}, IdAndValue{.id = 2, .value = 0}, }, }; for (cases) |*case| { insertionSort(IdAndValue, (*case)[0..], cmpByValue); for (*case) |item, i| { assert(item.id == expected[i].id); assert(item.value == expected[i].value); } } } const IdAndValue = struct { id: usize, value: i32, }; fn cmpByValue(a: &const IdAndValue, b: &const IdAndValue) bool { return i32asc(a.value, b.value); } test "std.sort" { const u8cases = [][]const []const u8 { [][]const u8{"", ""}, [][]const u8{"a", "a"}, [][]const u8{"az", "az"}, [][]const u8{"za", "az"}, [][]const u8{"asdf", "adfs"}, [][]const u8{"one", "eno"}, }; for (u8cases) |case| { var buf: [8]u8 = undefined; const slice = buf[0..case[0].len]; mem.copy(u8, slice, case[0]); sort(u8, slice, u8asc); assert(mem.eql(u8, slice, case[1])); } const i32cases = [][]const []const i32 { [][]const i32{[]i32{}, []i32{}}, [][]const i32{[]i32{1}, []i32{1}}, [][]const i32{[]i32{0, 1}, []i32{0, 1}}, [][]const i32{[]i32{1, 0}, []i32{0, 1}}, [][]const i32{[]i32{1, -1, 0}, []i32{-1, 0, 1}}, [][]const i32{[]i32{2, 1, 3}, []i32{1, 2, 3}}, }; for (i32cases) |case| { var buf: [8]i32 = undefined; const slice = buf[0..case[0].len]; mem.copy(i32, slice, case[0]); sort(i32, slice, i32asc); assert(mem.eql(i32, slice, case[1])); } } test "std.sort descending" { const rev_cases = [][]const []const i32 { [][]const i32{[]i32{}, []i32{}}, [][]const i32{[]i32{1}, []i32{1}}, [][]const i32{[]i32{0, 1}, []i32{1, 0}}, [][]const i32{[]i32{1, 0}, []i32{1, 0}}, [][]const i32{[]i32{1, -1, 0}, []i32{1, 0, -1}}, [][]const i32{[]i32{2, 1, 3}, []i32{3, 2, 1}}, }; for (rev_cases) |case| { var buf: [8]i32 = undefined; const slice = buf[0..case[0].len]; mem.copy(i32, slice, case[0]); sort(i32, slice, i32desc); assert(mem.eql(i32, slice, case[1])); } } test "another sort case" { var arr = []i32{ 5, 3, 1, 2, 4 }; sort(i32, arr[0..], i32asc); assert(mem.eql(i32, arr, []i32{ 1, 2, 3, 4, 5 })); } test "sort fuzz testing" { var prng = std.rand.DefaultPrng.init(0x12345678); const test_case_count = 10; var i: usize = 0; while (i < test_case_count) : (i += 1) { fuzzTest(&prng.random); } } var fixed_buffer_mem: [100 * 1024]u8 = undefined; fn fuzzTest(rng: &std.rand.Random) void { const array_size = rng.range(usize, 0, 1000); var fixed_allocator = std.heap.FixedBufferAllocator.init(fixed_buffer_mem[0..]); var array = fixed_allocator.allocator.alloc(IdAndValue, array_size) catch unreachable; // populate with random data for (array) |*item, index| { item.id = index; item.value = rng.range(i32, 0, 100); } sort(IdAndValue, array, cmpByValue); var index: usize = 1; while (index < array.len) : (index += 1) { if (array[index].value == array[index - 1].value) { assert(array[index].id > array[index - 1].id); } else { assert(array[index].value > array[index - 1].value); } } } pub fn min(comptime T: type, items: []T, lessThan: fn(lhs: &const T, rhs: &const T)bool) T { var i: usize = 0; var smallest = items[0]; for (items[1..]) |item| { if (lessThan(item, smallest)) { smallest = item; } } return smallest; } pub fn max(comptime T: type, items: []T, lessThan: fn(lhs: &const T, rhs: &const T)bool) T { var i: usize = 0; var biggest = items[0]; for (items[1..]) |item| { if (lessThan(biggest, item)) { biggest = item; } } return biggest; }