const std = @import("std"); const builtin = @import("builtin"); const assert = std.debug.assert; const mem = std.mem; const meta = std.meta; /// Describes how pointer types should be hashed. pub const HashStrategy = enum { /// Do not follow pointers, only hash their value. Shallow, /// Follow pointers, hash the pointee content. /// Only dereferences one level, ie. it is changed into .Shallow when a /// pointer type is encountered. Deep, /// Follow pointers, hash the pointee content. /// Dereferences all pointers encountered. /// Assumes no cycle. DeepRecursive, }; /// Helper function to hash a pointer and mutate the strategy if needed. pub fn hashPointer(hasher: var, key: var, comptime strat: HashStrategy) void { const info = @typeInfo(@TypeOf(key)); switch (info.Pointer.size) { .One => switch (strat) { .Shallow => hash(hasher, @ptrToInt(key), .Shallow), .Deep => hash(hasher, key.*, .Shallow), .DeepRecursive => hash(hasher, key.*, .DeepRecursive), }, .Slice => switch (strat) { .Shallow => { hashPointer(hasher, key.ptr, .Shallow); hash(hasher, key.len, .Shallow); }, .Deep => hashArray(hasher, key, .Shallow), .DeepRecursive => hashArray(hasher, key, .DeepRecursive), }, .Many, .C, => switch (strat) { .Shallow => hash(hasher, @ptrToInt(key), .Shallow), else => @compileError( \\ unknown-length pointers and C pointers cannot be hashed deeply. \\ Consider providing your own hash function. ), }, } } /// Helper function to hash a set of contiguous objects, from an array or slice. pub fn hashArray(hasher: var, key: var, comptime strat: HashStrategy) void { switch (strat) { .Shallow => { // TODO detect via a trait when Key has no padding bits to // hash it as an array of bytes. // Otherwise, hash every element. for (key) |element| { hash(hasher, element, .Shallow); } }, else => { for (key) |element| { hash(hasher, element, strat); } }, } } /// Provides generic hashing for any eligible type. /// Strategy is provided to determine if pointers should be followed or not. pub fn hash(hasher: var, key: var, comptime strat: HashStrategy) void { const Key = @TypeOf(key); switch (@typeInfo(Key)) { .NoReturn, .Opaque, .Undefined, .Void, .Null, .BoundFn, .ComptimeFloat, .ComptimeInt, .Type, .EnumLiteral, .Frame, => @compileError("cannot hash this type"), // Help the optimizer see that hashing an int is easy by inlining! // TODO Check if the situation is better after #561 is resolved. .Int => @call(.{ .modifier = .always_inline }, hasher.update, .{std.mem.asBytes(&key)}), .Float => |info| hash(hasher, @bitCast(std.meta.Int(false, info.bits), key), strat), .Bool => hash(hasher, @boolToInt(key), strat), .Enum => hash(hasher, @enumToInt(key), strat), .ErrorSet => hash(hasher, @errorToInt(key), strat), .AnyFrame, .Fn => hash(hasher, @ptrToInt(key), strat), .Pointer => @call(.{ .modifier = .always_inline }, hashPointer, .{ hasher, key, strat }), .Optional => if (key) |k| hash(hasher, k, strat), .Array => hashArray(hasher, key, strat), .Vector => |info| { if (info.child.bit_count % 8 == 0) { // If there's no unused bits in the child type, we can just hash // this as an array of bytes. hasher.update(mem.asBytes(&key)); } else { // Otherwise, hash every element. comptime var i = 0; inline while (i < info.len) : (i += 1) { hash(hasher, key[i], strat); } } }, .Struct => |info| { // TODO detect via a trait when Key has no padding bits to // hash it as an array of bytes. // Otherwise, hash every field. inline for (info.fields) |field| { // We reuse the hash of the previous field as the seed for the // next one so that they're dependant. hash(hasher, @field(key, field.name), strat); } }, .Union => |info| blk: { if (info.tag_type) |tag_type| { const tag = meta.activeTag(key); const s = hash(hasher, tag, strat); inline for (info.fields) |field| { const enum_field = field.enum_field.?; if (enum_field.value == @enumToInt(tag)) { hash(hasher, @field(key, enum_field.name), strat); // TODO use a labelled break when it does not crash the compiler. cf #2908 // break :blk; return; } } unreachable; } else @compileError("cannot hash untagged union type: " ++ @typeName(Key) ++ ", provide your own hash function"); }, .ErrorUnion => blk: { const payload = key catch |err| { hash(hasher, err, strat); break :blk; }; hash(hasher, payload, strat); }, } } /// Provides generic hashing for any eligible type. /// Only hashes `key` itself, pointers are not followed. /// Slices are rejected to avoid ambiguity on the user's intention. pub fn autoHash(hasher: var, key: var) void { const Key = @TypeOf(key); if (comptime meta.trait.isSlice(Key)) { comptime assert(@hasDecl(std, "StringHashMap")); // detect when the following message needs updated const extra_help = if (Key == []const u8) " Consider std.StringHashMap for hashing the contents of []const u8." else ""; @compileError("std.auto_hash.autoHash does not allow slices (here " ++ @typeName(Key) ++ ") because the intent is unclear. Consider using std.auto_hash.hash or providing your own hash function instead." ++ extra_help); } hash(hasher, key, .Shallow); } const testing = std.testing; const Wyhash = std.hash.Wyhash; fn testHash(key: var) u64 { // Any hash could be used here, for testing autoHash. var hasher = Wyhash.init(0); hash(&hasher, key, .Shallow); return hasher.final(); } fn testHashShallow(key: var) u64 { // Any hash could be used here, for testing autoHash. var hasher = Wyhash.init(0); hash(&hasher, key, .Shallow); return hasher.final(); } fn testHashDeep(key: var) u64 { // Any hash could be used here, for testing autoHash. var hasher = Wyhash.init(0); hash(&hasher, key, .Deep); return hasher.final(); } fn testHashDeepRecursive(key: var) u64 { // Any hash could be used here, for testing autoHash. var hasher = Wyhash.init(0); hash(&hasher, key, .DeepRecursive); return hasher.final(); } test "hash pointer" { const array = [_]u32{ 123, 123, 123 }; const a = &array[0]; const b = &array[1]; const c = &array[2]; const d = a; testing.expect(testHashShallow(a) == testHashShallow(d)); testing.expect(testHashShallow(a) != testHashShallow(c)); testing.expect(testHashShallow(a) != testHashShallow(b)); testing.expect(testHashDeep(a) == testHashDeep(a)); testing.expect(testHashDeep(a) == testHashDeep(c)); testing.expect(testHashDeep(a) == testHashDeep(b)); testing.expect(testHashDeepRecursive(a) == testHashDeepRecursive(a)); testing.expect(testHashDeepRecursive(a) == testHashDeepRecursive(c)); testing.expect(testHashDeepRecursive(a) == testHashDeepRecursive(b)); } test "hash slice shallow" { // Allocate one array dynamically so that we're assured it is not merged // with the other by the optimization passes. const array1 = try std.testing.allocator.create([6]u32); defer std.testing.allocator.destroy(array1); array1.* = [_]u32{ 1, 2, 3, 4, 5, 6 }; const array2 = [_]u32{ 1, 2, 3, 4, 5, 6 }; // TODO audit deep/shallow - maybe it has the wrong behavior with respect to array pointers and slices var runtime_zero: usize = 0; const a = array1[runtime_zero..]; const b = array2[runtime_zero..]; const c = array1[runtime_zero..3]; testing.expect(testHashShallow(a) == testHashShallow(a)); testing.expect(testHashShallow(a) != testHashShallow(array1)); testing.expect(testHashShallow(a) != testHashShallow(b)); testing.expect(testHashShallow(a) != testHashShallow(c)); } test "hash slice deep" { // Allocate one array dynamically so that we're assured it is not merged // with the other by the optimization passes. const array1 = try std.testing.allocator.create([6]u32); defer std.testing.allocator.destroy(array1); array1.* = [_]u32{ 1, 2, 3, 4, 5, 6 }; const array2 = [_]u32{ 1, 2, 3, 4, 5, 6 }; const a = array1[0..]; const b = array2[0..]; const c = array1[0..3]; testing.expect(testHashDeep(a) == testHashDeep(a)); testing.expect(testHashDeep(a) == testHashDeep(array1)); testing.expect(testHashDeep(a) == testHashDeep(b)); testing.expect(testHashDeep(a) != testHashDeep(c)); } test "hash struct deep" { const Foo = struct { a: u32, b: f64, c: *bool, const Self = @This(); pub fn init(allocator: *mem.Allocator, a_: u32, b_: f64, c_: bool) !Self { const ptr = try allocator.create(bool); ptr.* = c_; return Self{ .a = a_, .b = b_, .c = ptr }; } }; const allocator = std.testing.allocator; const foo = try Foo.init(allocator, 123, 1.0, true); const bar = try Foo.init(allocator, 123, 1.0, true); const baz = try Foo.init(allocator, 123, 1.0, false); defer allocator.destroy(foo.c); defer allocator.destroy(bar.c); defer allocator.destroy(baz.c); testing.expect(testHashDeep(foo) == testHashDeep(bar)); testing.expect(testHashDeep(foo) != testHashDeep(baz)); testing.expect(testHashDeep(bar) != testHashDeep(baz)); var hasher = Wyhash.init(0); const h = testHashDeep(foo); autoHash(&hasher, foo.a); autoHash(&hasher, foo.b); autoHash(&hasher, foo.c.*); testing.expectEqual(h, hasher.final()); const h2 = testHashDeepRecursive(&foo); testing.expect(h2 != testHashDeep(&foo)); testing.expect(h2 == testHashDeep(foo)); } test "testHash optional" { const a: ?u32 = 123; const b: ?u32 = null; testing.expectEqual(testHash(a), testHash(@as(u32, 123))); testing.expect(testHash(a) != testHash(b)); testing.expectEqual(testHash(b), 0); } test "testHash array" { const a = [_]u32{ 1, 2, 3 }; const h = testHash(a); var hasher = Wyhash.init(0); autoHash(&hasher, @as(u32, 1)); autoHash(&hasher, @as(u32, 2)); autoHash(&hasher, @as(u32, 3)); testing.expectEqual(h, hasher.final()); } test "testHash struct" { const Foo = struct { a: u32 = 1, b: u32 = 2, c: u32 = 3, }; const f = Foo{}; const h = testHash(f); var hasher = Wyhash.init(0); autoHash(&hasher, @as(u32, 1)); autoHash(&hasher, @as(u32, 2)); autoHash(&hasher, @as(u32, 3)); testing.expectEqual(h, hasher.final()); } test "testHash union" { const Foo = union(enum) { A: u32, B: f32, C: u32, }; const a = Foo{ .A = 18 }; var b = Foo{ .B = 12.34 }; const c = Foo{ .C = 18 }; testing.expect(testHash(a) == testHash(a)); testing.expect(testHash(a) != testHash(b)); testing.expect(testHash(a) != testHash(c)); b = Foo{ .A = 18 }; testing.expect(testHash(a) == testHash(b)); } test "testHash vector" { // Disabled because of #3317 if (@import("builtin").arch == .mipsel or @import("builtin").arch == .mips) return error.SkipZigTest; const a: meta.Vector(4, u32) = [_]u32{ 1, 2, 3, 4 }; const b: meta.Vector(4, u32) = [_]u32{ 1, 2, 3, 5 }; testing.expect(testHash(a) == testHash(a)); testing.expect(testHash(a) != testHash(b)); const c: meta.Vector(4, u31) = [_]u31{ 1, 2, 3, 4 }; const d: meta.Vector(4, u31) = [_]u31{ 1, 2, 3, 5 }; testing.expect(testHash(c) == testHash(c)); testing.expect(testHash(c) != testHash(d)); } test "testHash error union" { const Errors = error{Test}; const Foo = struct { a: u32 = 1, b: u32 = 2, c: u32 = 3, }; const f = Foo{}; const g: Errors!Foo = Errors.Test; testing.expect(testHash(f) != testHash(g)); testing.expect(testHash(f) == testHash(Foo{})); testing.expect(testHash(g) == testHash(Errors.Test)); }