(***********************************************************************) (* *) (* MLTk, Tcl/Tk interface of Objective Caml *) (* *) (* Francois Rouaix, Francois Pessaux, Jun Furuse and Pierre Weis *) (* projet Cristal, INRIA Rocquencourt *) (* Jacques Garrigue, Kyoto University RIMS *) (* *) (* Copyright 2002 Institut National de Recherche en Informatique et *) (* en Automatique and Kyoto University. All rights reserved. *) (* This file is distributed under the terms of the GNU Library *) (* General Public License, with the special exception on linking *) (* described in file LICENSE found in the Objective Caml source tree. *) (* *) (***********************************************************************) open Camltk (* * Some standard requesters (in Amiga techspeak) or dialog boxes (in Apple * jargon). *) let version = "$Id$" (* * Simple requester * an entry field, unrestricted, with emacs-like bindings * Note: grabs focus, thus always unique at one given moment, and we * shouldn't have to worry about toplevel widget name. * We add a title widget in case the window manager does not decorate * toplevel windows. *) let open_simple title action notaction memory = let t = Toplevel.create Widget.default_toplevel [Class "Dialog"] in Focus.set t; Wm.title_set t title; let tit = Label.create t [Text title] in let len = max 40 (String.length (Textvariable.get memory)) in let e = Entry.create t [Relief Sunken; TextVariable memory; TextWidth len] in let activate _ = let v = Entry.get e in Grab.release t; (* because of wm *) destroy t; (* so action can call open_simple *) action v in bind e [[], KeyPressDetail "Return"] (BindSet ([], activate)); let f = Frame.create t [] in let bok = Button.create f [Text "Ok"; Command activate] in let bcancel = Button.create f [Text "Cancel"; Command (fun () -> notaction(); Grab.release t; destroy t)] in bind e [[], KeyPressDetail "Escape"] (BindSet ([], (fun _ -> Button.invoke bcancel))); pack [bok] [Side Side_Left; Expand true]; pack [bcancel] [Side Side_Right; Expand true]; pack [tit;e] [Fill Fill_X]; pack [f] [Side Side_Bottom; Fill Fill_X]; Frx_widget.resizeable t; Focus.set e; Tkwait.visibility t; Grab.set t (* A synchronous version *) let open_simple_synchronous title memory = let t = Toplevel.create Widget.default_toplevel [Class "Dialog"] in Focus.set t; Wm.title_set t title; let tit = Label.create t [Text title] in let len = max 40 (String.length (Textvariable.get memory)) in let e = Entry.create t [Relief Sunken; TextVariable memory; TextWidth len] in let waiting = Textvariable.create_temporary t in let activate _ = Grab.release t; (* because of wm *) destroy t; (* so action can call open_simple *) Textvariable.set waiting "1" in bind e [[], KeyPressDetail "Return"] (BindSet ([], activate)); let f = Frame.create t [] in let bok = Button.create f [Text "Ok"; Command activate] in let bcancel = Button.create f [Text "Cancel"; Command (fun () -> Grab.release t; destroy t; Textvariable.set waiting "0")] in bind e [[], KeyPressDetail "Escape"] (BindSet ([], (fun _ -> Button.invoke bcancel))); pack [bok] [Side Side_Left; Expand true]; pack [bcancel] [Side Side_Right; Expand true]; pack [tit;e] [Fill Fill_X]; pack [f] [Side Side_Bottom; Fill Fill_X]; Frx_widget.resizeable t; Focus.set e; Tkwait.visibility t; Grab.set t; Tkwait.variable waiting; begin match Textvariable.get waiting with "1" -> true | _ -> false end (* * Simple list requester * Same remarks as in open_simple. * focus seems to be in the listbox automatically *) let open_list title elements action notaction = let t = Toplevel.create Widget.default_toplevel [Class "Dialog"] in Wm.title_set t title; let tit = Label.create t [Text title] in let fls = Frame.create t [Relief Sunken; BorderWidth (Pixels 2)] in let lb = Listbox.create fls [SelectMode Extended] in let sb = Scrollbar.create fls [] in Frx_listbox.scroll_link sb lb; Listbox.insert lb End elements; (* activation: we have to break() because we destroy the requester *) let activate _ = let l = List.map (Listbox.get lb) (Listbox.curselection lb) in Grab.release t; destroy t; List.iter action l; break() in bind lb [[Double], ButtonPressDetail 1] (BindSetBreakable ([], activate)); Frx_listbox.add_completion lb activate; let f = Frame.create t [] in let bok = Button.create f [Text "Ok"; Command activate] in let bcancel = Button.create f [Text "Cancel"; Command (fun () -> notaction(); Grab.release t; destroy t)] in pack [bok; bcancel] [Side Side_Left; Fill Fill_X; Expand true]; pack [lb] [Side Side_Left; Fill Fill_Both; Expand true]; pack [sb] [Side Side_Right; Fill Fill_Y]; pack [tit] [Fill Fill_X]; pack [fls] [Fill Fill_Both; Expand true]; pack [f] [Side Side_Bottom; Fill Fill_X]; Frx_widget.resizeable t; Tkwait.visibility t; Grab.set t (* Synchronous *) let open_passwd title = let username = ref "" and password = ref "" and cancelled = ref false in let t = Toplevel.create Widget.default_toplevel [Class "Dialog"] in Focus.set t; Wm.title_set t title; let tit = Label.create t [Text title] and fu,eu = Frx_entry.new_label_entry t "Username" (fun s -> ()) and fp,ep = Frx_entry.new_label_entry t "Password" (fun s -> ()) in let fb = Frame.create t [] in let bok = Button.create fb [Text "Ok"; Command (fun _ -> username := Entry.get eu; password := Entry.get ep; Grab.release t; (* because of wm *) destroy t)] (* will return from tkwait *) and bcancel = Button.create fb [Text "Cancel"; Command (fun _ -> cancelled := true; Grab.release t; (* because of wm *) destroy t)] (* will return from tkwait *) in Entry.configure ep [Show '*']; bind eu [[], KeyPressDetail "Return"] (BindSetBreakable ([], (fun _ -> Focus.set ep; break()))); bind ep [[], KeyPressDetail "Return"] (BindSetBreakable ([], (fun _ -> Button.flash bok; Button.invoke bok; break()))); pack [bok] [Side Side_Left; Expand true]; pack [bcancel] [Side Side_Right; Expand true]; pack [tit;fu;fp;fb] [Fill Fill_X]; Tkwait.visibility t; Focus.set eu; Grab.set t; Tkwait.window t; if !cancelled then failwith "cancelled" else (!username, !password)