(***********************************************************************) (* *) (* MLTk, Tcl/Tk interface of Objective Caml *) (* *) (* Francois Rouaix, Francois Pessaux, Jun Furuse and Pierre Weis *) (* projet Cristal, INRIA Rocquencourt *) (* Jacques Garrigue, Kyoto University RIMS *) (* *) (* Copyright 2002 Institut National de Recherche en Informatique et *) (* en Automatique and Kyoto University. All rights reserved. *) (* This file is distributed under the terms of the GNU Library *) (* General Public License, with the special exception on linking *) (* described in file LICENSE found in the Objective Caml source tree. *) (* *) (***********************************************************************) (* A trick by Steve Ball to do pixel scrolling on text widgets *) (* USES frx_fit *) open Camltk let create top opts navigation = let f = Frame.create top [BorderWidth (Pixels 2); Relief Raised] in let lf = Frame.create f [] in let rf = Frame.create f [] in let c = Canvas.create lf [BorderWidth (Pixels 0)] and xscroll = Scrollbar.create lf [Orient Horizontal] and yscroll = Scrollbar.create rf [Orient Vertical] and secret = Frame.create_named rf "secret" [] in let t = Text.create c (BorderWidth(Pixels 0) :: opts) in if navigation then Frx_text.navigation_keys t; (* Make the text widget an embedded canvas object *) ignore (Canvas.create_window c (Pixels 0) (Pixels 0) [Anchor NW; Window t; Tags [Tag "main"]]); Canvas.focus c (Tag "main"); (* Canvas.configure c [Width (Pixels (Winfo.reqwidth t)); Height(Pixels (Winfo.reqheight t))]; *) Canvas.configure c [YScrollCommand (Scrollbar.set yscroll)]; (* The horizontal scrollbar is directly attached to the * text widget, because h scrolling works properly *) Scrollbar.configure xscroll [ScrollCommand (Text.xview t)]; (* But vertical scroll is attached to the canvas *) Scrollbar.configure yscroll [ScrollCommand (Canvas.yview c)]; let scroll, check = Frx_fit.vert t in Text.configure t [ XScrollCommand (Scrollbar.set xscroll); YScrollCommand (fun first last -> scroll first last; let x,y,w,h = Canvas.bbox c [Tag "main"] in Canvas.configure c [ScrollRegion (Pixels x, Pixels y, Pixels w, Pixels h)]) ]; bind c [[],Configure] (BindSet ([Ev_Width], (fun ei -> Canvas.configure_window c (Tag "main") [Width (Pixels ei.ev_Width)]))); pack [rf] [Side Side_Right; Fill Fill_Y]; pack [lf] [Side Side_Left; Fill Fill_Both; Expand true]; pack [secret] [Side Side_Bottom]; pack [yscroll] [Side Side_Top; Fill Fill_Y; Expand true]; pack [xscroll] [Side Side_Bottom; Fill Fill_X]; pack [c] [Side Side_Left; Fill Fill_Both; Expand true]; f, t