// Copyright © 2008-2021 Pioneer Developers. See AUTHORS.txt for details // Licensed under the terms of the GPL v3. See licenses/GPL-3.txt #ifdef ENABLE_SERVER_AGENT #ifndef SERVERAGENT_H #define SERVERAGENT_H #include "libs.h" #include #include #include #include class ServerAgent { public: virtual ~ServerAgent() {} typedef sigc::slot SuccessCallback; typedef sigc::slot FailCallback; virtual void Call(const std::string &method, const Json &data, SuccessCallback onSuccess, FailCallback onFail, void *userdata) = 0; virtual void ProcessResponses() = 0; protected: static void IgnoreSuccessCallback(const Json &data) {} static void IgnoreFailCallback(const std::string &error) {} }; class NullServerAgent : public ServerAgent { public: virtual void Call(const std::string &method, const Json &data, ServerAgent::SuccessCallback onSuccess = sigc::ptr_fun(&ServerAgent::IgnoreSuccessCallback), ServerAgent::FailCallback onFail = sigc::ptr_fun(&ServerAgent::IgnoreFailCallback), void *userdata = 0); virtual void ProcessResponses(); private: struct Response { Response(FailCallback _onFail, void *_userdata) : onFail(_onFail), userdata(_userdata) {} FailCallback onFail; void *userdata; }; std::queue m_queue; }; class HTTPServerAgent : public ServerAgent { public: HTTPServerAgent(const std::string &endpoint); virtual ~HTTPServerAgent(); virtual void Call(const std::string &method, const Json &data, SuccessCallback onSuccess = sigc::ptr_fun(&ServerAgent::IgnoreSuccessCallback), FailCallback onFail = sigc::ptr_fun(&ServerAgent::IgnoreFailCallback), void *userdata = 0); virtual void ProcessResponses(); private: struct Request { Request(const std::string &_method, const Json &_data, SuccessCallback _onSuccess, FailCallback _onFail, void *_userdata) : method(_method), data(_data), onSuccess(_onSuccess), onFail(_onFail), userdata(_userdata) {} const std::string method; const Json data; std::string buffer; SuccessCallback onSuccess; FailCallback onFail; void *userdata; }; struct Response { Response(SuccessCallback _onSuccess, FailCallback _onFail, void *_userdata) : success(false), onSuccess(_onSuccess), onFail(_onFail), userdata(_userdata) {} bool success; std::string buffer; SuccessCallback onSuccess; Json data; FailCallback onFail; void *userdata; }; static int ThreadEntry(void *data); void ThreadMain(); static const std::string &UserAgent(); static size_t FillRequestBuffer(char *ptr, size_t size, size_t nmemb, void *userdata); static size_t FillResponseBuffer(char *ptr, size_t size, size_t nmemb, void *userdata); static bool s_initialised; const std::string m_endpoint; SDL_Thread *m_thread; CURL *m_curl; curl_slist *m_curlHeaders; std::queue m_requestQueue; SDL_mutex *m_requestQueueLock; SDL_cond *m_requestQueueCond; std::queue m_responseQueue; SDL_mutex *m_responseQueueLock; }; #endif #endif // ENABLE_SERVER_AGENT