// OOSound.m: Selects the appropriate sound class source file // depending on the operating system defined. // // Add new OS imports here. The -DOS_NAME flag in the GNUmakefile // will select which one gets compiled. // // You should make your sound class a child of NSSound (so you get // the sound loading functions of NSSound) and call it OOSound. // // Dylan Smith, 2005-04-22 #ifdef LINUX #import "SDLSound.m" #endif