{ "constrictor-mission-thief" = { "random_seed" = "1 3 5 7 11 13"; // fix the name and details, but use the key to keep it secret bounty = 1000; // not actually used, we do the reward in the script origin = 7; // system number seven (Lave in Galaxy 0) script = "oolite-constrictor-pilot.js"; }; /* For ships added in custom roles, Oolite will always add a randomised pilot. When you want control over the bounty and insurance of the pilot, you can define a specific pilot for your ship by using one of the following character keys as pilot in shipdata.plist. e.g.: "pilot" = "oolite-trader"; */ "oolite-hunter" = { role = "hunter"; }; "oolite-miner" = { role = "miner"; }; "oolite-passenger" = { role = "passenger"; }; "oolite-pirate" = { role = "pirate"; }; "oolite-police" = { role = "police"; }; "oolite-slave" = { role = "slave"; }; "oolite-trader" = { role = "trader"; }; }