{ /* these are drawn, in order, after the legends */ dials = ( { /* Targeting enhancement */ "equipment_required" = "EQ_SCANNER_SHOW_MISSILE_TARGET"; selector = "drawTargetReticle:"; }, { // Waypoint display equipment_required = "EQ_ADVANCED_COMPASS"; selector = "drawWaypoints:"; }, { /* station aegis, uses Images/aegis.png as indicator */ alpha = 0.8; selector = "drawAegis:"; x = -116; y = -228; width = 16; height = 16; }, { // fuel scoop status alpha = 0.75; width = 12; height = 12; selector = "drawScoopStatus:"; x = -100; y = 10; y_origin = -1; }, { /* scanner */ alpha = 1; selector = "drawScanner:"; x = 0; y = -206; height = 60; width = 240; }, { /* scanner zoom indicator, uses Images/zoom.png to provide 5 levels */ alpha = 1; selector = "drawScannerZoomIndicator:"; x = 108; y = -231; }, { /* missile display, x and y give the location, the x-spacing is given by spacing, the size defines the icon size */ height = 9; selector = "drawMissileDisplay:"; spacing = 12; width = 9; x = -112; y = -164; }, { // stick sensitivity indicator alpha = 1.0; selector = "drawStickSensitivityIndicator:"; x = -116; y = -184; height = 8; width = 8; }, { /* status indicator light, x and y give the location, the size defines the icon size */ height = 8; selector = "drawStatusLight:"; width = 8; x = -106; y = -184; }, { /* ship's clock, x and y give the location, the size defines the character size */ height = 10; selector = "drawClock:"; width = 10; x = -194; y = -170; }, { // primed equipment, x and y give the location, the size defines the character size, n_bars is the number of items to show (default 1) selector = "drawPrimedEquipment:"; x = -194; y = -160; width = 10; height = 10; }, { // weapons systems offline text, x and y give the location, the size defines the character size height = 10; selector = "drawWeaponsOfflineText:"; width = 10; x = -51; y = -51; }, { /* speed bar, can draw a surround 2 units out from the dial size specified */ draw_surround = true; height = 5; selector = "drawSpeedBar:"; width = 42; x = 68; y = -166; }, { /* compass, uses Images/compass.png as background and Images/reddot.png and Images/greendot.png */ alpha = 1; selector = "drawCompass:"; x = 108; y = -172; }, { // compass beacon/waypoint ID, x and y give the location, the size defines the character size equipment_required = "EQ_ADVANCED_COMPASS"; selector = "drawASCTarget:"; height = 10; width = 10; x = 124; y = -166; }, { /* roll bar, can draw a surround 2 units out from the dial size specified */ draw_surround = true; height = 6; selector = "drawRollBar:"; width = 48; x = -152; y = -175; }, { /* pitch bar, can draw a surround 2 units out from the dial size specified */ draw_surround = true; height = 6; selector = "drawPitchBar:"; width = 48; x = -152; y = -187; }, { /* just draws a surround 2 units around the selected size */ height = 40; selector = "drawSurround:"; color = "yellowColor"; width = 48; x = -152; y = -216; }, { /* fuel bar */ height = 8; selector = "drawFuelBar:"; width = 48; x = -152; y = -201; }, // not enabled in default HUD - uncomment to use // { /* witchspace destination label */ // selector = "drawWitchspaceDestination:"; // height = 10; // width = 10; // y = -207; // x = -176; // color = (0.25,0.25,1.0,1.0); // }, { /* cabin temperature bar */ height = 8; selector = "drawCabinTempBar:"; width = 48; x = -152; y = -211; }, { /* weapon temperature bar */ height = 8; selector = "drawWeaponTempBar:"; width = 48; x = -152; y = -221; }, { /* altitude bar */ height = 8; selector = "drawAltitudeBar:"; width = 48; x = -152; y = -231; }, { /* forward shield bar, can draw a surround 2 units out from the dial size specified */ draw_surround = true; height = 8; selector = "drawForwardShieldBar:"; width = 48; x = 152; y = -172; }, { /* aft shield bar, can draw a surround 2 units out from the dial size specified */ draw_surround = true; height = 8; selector = "drawAftShieldBar:"; width = 48; x = 152; y = -186; }, { /* energy gauge, can draw a surround 2 units out from the dial size specified */ draw_surround = true; height = 40; selector = "drawEnergyGauge:"; width = 48; x = 152; y = -216; labelled = true; }, { /* fps counter, x and y give the location, the size defines the character size */ height = 18; selector = "drawFPSInfoCounter:"; width = 18; x = -300; y = 220; }, ); /* these are drawn, in order, before the dials, add any other images you want here */ legends = ( { text = "SPD"; x = 78; y = -178; height = 8; width = 8; }, { text = "Roll"; align = 1; x = -181; y = -180; height = 8; width = 8; }, { text = "Pitch"; align = 1; x = -181; y = -192; height = 8; width = 8; }, { text = "FUEL"; align = 1; x = -181; y = -206; height = 8; width = 8; }, { text = "CT"; align = 1; x = -181; y = -216; height = 8; width = 8; }, { text = "LT"; align = 1; x = -181; y = -226; height = 8; width = 8; }, { text = "ALT"; align = 1; x = -181; y = -236; height = 8; width = 8; }, { text = "Fwd"; x = 178; y = -176; height = 8; width = 8; }, { text = "Aft"; x = 178; y = -190; height = 8; width = 8; } ); multi_function_displays = ( { width = 174; height = 116; x = -100; y = -62; y_origin = 1; } ); message_gui = { width = 216; height = 112; x = 0; y = -104; row_height = 14; }; comm_log_gui = { alpha = "0.75"; width = 180; height = 120; x = 100; y = -62; y_origin = 1; row_height = 10; permanent = no; automatic = yes; background_rgba = "0.0 0.05 0.45 0.5"; }; overall_alpha = 0.75; reticle_target_sensitive = no; cloak_indicator_on_status_light = yes; scanner_non_linear = no; scanner_ultra_zoom = no; }