#! /bin/sh if [ $# -lt 2 ]; then echo "error: usage: copy_game_resources " exit 1 fi SOURCE_DIR=$1 DESTINATION_DIR=$2 if [ ! $COPY_HELPER ]; then COPY_HELPER="$(dirname $0)/copy-resources" fi function perform_copy_base { "$COPY_HELPER" "$SOURCE_DIR/$1" "$DESTINATION_DIR/$2" "$3" if [ $? -ne 0 ]; then exit $? fi } # Usage: perform_copy # Copies modified files from src/ to dst/ function perform_copy { perform_copy_base "$1" "$1" "$2" } # Usage: perform_copy_binary # Copies modified files from src/Binary/ to dst/ function perform_copy_binary { perform_copy_base "Binary/$1" "$1" "$2" } perform_copy AIs .plist perform_copy AIs .js perform_copy Config .plist perform_copy Scenarios .oolite-save perform_copy Scripts .js perform_copy Shaders .vertex perform_copy Shaders .fragment perform_copy_binary Images .png # N.b.: Images .bmp deliberately excluded, being Windows-specific perform_copy_binary Models .dat perform_copy_binary Music .ogg perform_copy_binary Sounds .ogg perform_copy_binary Textures .png