Source: oolite Section: games Priority: optional Maintainer: Michael Werle Standards-Version: 3.8.0 Build-Depends: debhelper (>= 5), libsdl1.2-dev, libsdl-mixer1.2-dev, libespeak-dev, libgnustep-base-dev, gnustep-core-devel, libpng-dev, mesa-common-dev, libnspr4-dev, curl, zip, python Homepage: http://oolite.org/ Vcs-Svn: svn://svn.berlios.de/oolite-linux Vcs-Browser: http://svn.berlios.de/wsvn/oolite-linux Package: oolite Architecture: any Depends: ${shlibs:Depends}, oolite-data (>= ${source:Version}) Description: space sim game, inspired by Elite Oolite is a space sim game, inspired by Elite, powered by Objective-C and OpenGL, and designed as a small game that is easy for users to pick up, modify and expand upon. Almost every aspect of the game can be changed by using simple, free graphics packages and text-editors. . Originally written for Mac OS X, and under continuous development for over three years. Oolite is available for Mac OS X (10.3.9 and higher), Windows XP and Linux. It requires at least a 400MHz processor, 256Mb of memory, and a graphics card capable of accelerating OpenGL graphics. Package: oolite-data Architecture: all Recommends: oolite (>= ${source:Version}) Description: space sim game, inspired by Elite (data files) Oolite is a space sim game, inspired by Elite, powered by Objective-C and OpenGL, and designed as a small game that is easy for users to pick up, modify and expand upon. Almost every aspect of the game can be changed by using simple, free graphics packages and text-editors. . This package contains the data files for the game.