From 952027f4e68d543be83529d9b06aca1b112f48bb Mon Sep 17 00:00:00 2001 From: Giles Williams Date: Thu, 6 Apr 2006 17:58:41 +0000 Subject: [PATCH] changes to canCollide (default is no longer NO but YES) git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@442 127b21dd-08f5-0310-b4b7-95ae10353056 --- src/Core/PlayerEntity.m | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) diff --git a/src/Core/PlayerEntity.m b/src/Core/PlayerEntity.m index 12e59978..3c23c4b6 100644 --- a/src/Core/PlayerEntity.m +++ b/src/Core/PlayerEntity.m @@ -1516,17 +1516,13 @@ static Quaternion quaternion_identity = { (GLfloat)1.0, (GLfloat)0.0, (GLfloat)0 { switch (status) { - case STATUS_IN_FLIGHT : - case STATUS_AUTOPILOT_ENGAGED : - case STATUS_WITCHSPACE_COUNTDOWN : - return YES; - break; - + case STATUS_START_GAME : + case STATUS_DOCKED : case STATUS_DEAD : case STATUS_ESCAPE_SEQUENCE : - default : return NO; } + return YES; } - (NSComparisonResult) compareZeroDistance:(Entity *)otherEntity;