From 08932b0e60f456da99937630ccea6f2a68157c6a Mon Sep 17 00:00:00 2001 From: cim Date: Tue, 22 Oct 2013 20:29:37 +0100 Subject: [PATCH] Remove the Multi-Targeting System from equipment of Asp, Adder, Cobra I It's utterly useless with only one missile pylon, so no point in allowing it to be fitted. The Asp had it as built-in equipment, so give that Target Memory as standard instead. --- Resources/Config/shipyard.plist | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/Resources/Config/shipyard.plist b/Resources/Config/shipyard.plist index c7341d16..9909878e 100644 --- a/Resources/Config/shipyard.plist +++ b/Resources/Config/shipyard.plist @@ -17,7 +17,6 @@ "EQ_WEAPON_MILITARY_LASER", "EQ_FUEL_INJECTION", "EQ_SCANNER_SHOW_MISSILE_TARGET", - "EQ_MULTI_TARGET", "EQ_GAL_DRIVE", "EQ_SHIELD_BOOSTER" ); @@ -96,7 +95,7 @@ extras = ( "EQ_SCANNER_SHOW_MISSILE_TARGET", - "EQ_MULTI_TARGET" + "EQ_TARGET_MEMORY" ); "forward_weapon_type" = "EQ_WEAPON_PULSE_LASER"; missiles = 1; @@ -231,7 +230,6 @@ "EQ_WEAPON_MILITARY_LASER", "EQ_FUEL_INJECTION", "EQ_SCANNER_SHOW_MISSILE_TARGET", - "EQ_MULTI_TARGET", "EQ_GAL_DRIVE", "EQ_SHIELD_BOOSTER", "EQ_HEAT_SHIELD"