[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicPlayer player) { return new MagicEvent( permanent, MagicTargetChoice.TARGET_CREATURE, MagicPumpTargetPicker.create(), this, "PN puts a +1/+1 counter on target creature\$." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicChangeCountersAction( creature, MagicCounterType.PlusOne, 1, true )); } }); } }, new MagicWhenDiesTrigger() { @Override public MagicEvent getEvent(final MagicPermanent permanent) { return new MagicEvent( permanent, MagicTargetChoice.TARGET_CREATURE, MagicPumpTargetPicker.create(), this, "PN puts a +1/+1 counter on target creature\$." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicChangeCountersAction( creature, MagicCounterType.PlusOne, 1, true )); } }); } } ]