[ new MagicWhenDamageIsDealtTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) { return (damage.getSource() == permanent && damage.getTarget().isPlayer() && damage.isCombat()) ? new MagicEvent( permanent, new MagicMayChoice( MagicTargetChoice.TARGET_ARTIFACT_OR_ENCHANTMENT_YOUR_OPPONENT_CONTROLS ), MagicDestroyTargetPicker.Destroy, this, "PN may\$ destroy target artifact or enchantment\$ an opponent controls." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent permanent) { game.doAction(new MagicDestroyAction(permanent)); } }); } } } ]