[ new MagicWhenDamageIsDealtTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) { final MagicTarget targetPlayer=damage.getTarget(); return (damage.getSource()==permanent.getEquippedCreature()&&damage.getTarget().isPlayer()&&damage.isCombat()) ? new MagicEvent( permanent, targetPlayer, this, "SN deals damage to RN equal to the number of cards in his or her hand and " + "PN gains 1 life for each card in his or her hand." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final MagicPlayer targetPlayer=event.getRefPlayer(); final int amount1=targetPlayer.getHandSize(); if (amount1>0) { final MagicDamage damage=new MagicDamage(event.getSource(),targetPlayer,amount1); game.doAction(new MagicDealDamageAction(damage)); } final MagicPlayer player=event.getPlayer(); final int amount2=player.getHandSize(); if (amount2>0) { game.doAction(new MagicChangeLifeAction(player,amount2)); } } } ]