def action = { final MagicGame game, final MagicEvent event -> event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent permanent) { game.doAction(new MagicSacrificeAction(permanent)); } }); }; [ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Token), "Token" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [new MagicTapEvent(source), new MagicPayManaCostEvent(source, "{1}{U}")]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, this, "PN puts a 2/2 blue Homunculus creature token " + "onto the battlefield, then sacrifices a creature." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final MagicPlayer player = event.getPlayer(); game.doAction(new MagicPlayTokenAction(player,TokenCardDefinitions.get("2/2 blue Homunculus creature token"))); game.addEvent(new MagicEvent( event.getSource(), player, MagicTargetChoice.SACRIFICE_CREATURE, MagicSacrificeTargetPicker.create(), action, "Choose a creature to sacrifice\$." )); } } ]