[ new MagicWhenDamageIsDealtTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) { return (damage.getSource() == permanent && damage.getTarget().isPlayer()) ? new MagicEvent( permanent, permanent.isController(damage.getTarget()) ? MagicTargetChoice.TARGET_ENCHANTMENT_YOU_CONTROL : MagicTargetChoice.TARGET_ENCHANTMENT_YOUR_OPPONENT_CONTROLS, MagicDestroyTargetPicker.Destroy, this, "Destroy target enchantment\$." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent perm) { game.doAction(new MagicDestroyAction(perm)); } }); } } ]