[ new MagicOverloadActivation(MagicTiming.Pump) { @Override public Iterable getCostEvent(final MagicCard source) { return [ new MagicPayManaCostEvent(source,"{2}{R}") ]; } @Override public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) { return new MagicEvent( cardOnStack, this, "Each creature you control gets +2/+0 until end of turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final Collection targets= game.filterPermanents(event.getPlayer(),MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL); for (final MagicPermanent creature : targets) { game.doAction(new MagicChangeTurnPTAction(creature, 2, 0)); } } } ]