[ new MagicWhenDamageIsDealtTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) { final MagicSource dmgSource = damage.getSource(); return (permanent.isController(damage.getTarget()) && dmgSource.isCreature()) ? new MagicEvent( permanent, dmgSource, this, "Destroy "+dmgSource+"." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicDestroyAction(event.getRefPermanent())); } } ]