[ new MagicWhenOtherComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) { return (otherPermanent.isCreature() && otherPermanent.isFriend(permanent)) ? new MagicEvent( permanent, MagicTargetChoice.NEG_TARGET_CREATURE_OR_PLAYER, new MagicDamageTargetPicker(otherPermanent.getPower()), otherPermanent, this, "RN deals damage equal to its power to target creature or player\$." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final MagicPermanent permanent = event.getRefPermanent(); event.processTarget(game,new MagicTargetAction() { public void doAction(final MagicTarget target) { final MagicDamage damage = new MagicDamage(permanent,target,permanent.getPower()); game.doAction(new MagicDealDamageAction(damage)); } }); } } ]