def MAY_GAIN_ONE_LIFE = new MagicEventAction() { @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { game.doAction(new MagicChangeLifeAction(event.getPlayer(), 1)); } } }; def MAY_LOSE_ONE_LIFE = new MagicEventAction() { @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { game.doAction(new MagicChangeLifeAction(event.getPlayer().getOpponent(), -1)); } } }; [ new MagicWhenOtherComesIntoPlayTrigger() { @Override public boolean accept(final MagicPermanent permanent, final MagicPermanent other) { return other != permanent && other.isCreature(); } @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent other) { return permanent.isFriend(other) ? new MagicEvent( permanent, new MagicSimpleMayChoice( MagicSimpleMayChoice.GAIN_LIFE, 1, MagicSimpleMayChoice.DEFAULT_YES ), MAY_GAIN_ONE_LIFE, "PN may\$ gain 1 life." ): new MagicEvent( permanent, new MagicSimpleMayChoice( MagicSimpleMayChoice.OPPONENT_LOSE_LIFE, 1, MagicSimpleMayChoice.DEFAULT_YES ), MAY_LOSE_ONE_LIFE, "PN may\$ have " + other.getController() + " lose 1 life." ); } } ]