[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPayedCost payedCost) { return game.getCreatureDiedThisTurn() ? new MagicEvent( permanent, MagicTargetChoice.TARGET_CREATURE, new MagicWeakenTargetPicker(4,4), this, "Target creature\$ gets -4/-4 until end of turn." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicChangeTurnPTAction(creature,-4,-4)); } }); } } ]