[ new MagicWhenTargetedTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicItemOnStack target) { final MagicPlayer targetPlayer = target.getController(); return (target.containsInChoiceResults(permanent) && targetPlayer != permanent.getController()) ? new MagicEvent( permanent, targetPlayer, this, "PN loses 4 life." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangeLifeAction(event.getPlayer(),-4)); } } ]