[ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Removal), "Gain Life" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [ new MagicPayManaCostEvent(source,"{W}"), new MagicTapEvent(source), new MagicSacrificePermanentEvent(source,MagicTargetChoice.SACRIFICE_CLERIC) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, payedCost.getTarget(), this, "PN gains life equal to RN's toughness." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangeLifeAction( event.getPlayer(), event.getRefPermanent().getToughness() )); } }, new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Removal), "Lose Life" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [ new MagicPayManaCostEvent(source,"{B}"), new MagicTapEvent(source), new MagicSacrificePermanentEvent(source,MagicTargetChoice.SACRIFICE_CLERIC) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.NEG_TARGET_PLAYER, payedCost.getTarget(), this, "Target player\$ loses life equal to RN's power." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPlayer(game,new MagicPlayerAction() { public void doAction(final MagicPlayer player) { game.doAction(new MagicChangeLifeAction( player, -event.getRefPermanent().getPower() )); } }); } } ]