[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPayedCost payedCost) { return new MagicEvent( permanent, MagicTargetChoice.TARGET_LAND, MagicExileTargetPicker.create(), this, "Exile target land\$." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final MagicPermanent permanent = event.getPermanent(); event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicExileUntilThisLeavesPlayAction(permanent,creature)); } }); } } ]