[ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Pump), "Prevent" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [new MagicPayManaCostEvent(source,"{W}")]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, this, "Prevent the next damage that would be dealt to SN this turn" ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicPreventDamageAction(event.getPermanent(),1)); } } ]