def PT = new MagicStatic(MagicLayer.SetPT, MagicStatic.UntilEOT) { @Override public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) { pt.set(1,1); } }; def AB = new MagicStatic(MagicLayer.Ability, MagicStatic.UntilEOT) { @Override public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set flags) { flags.clear(); } }; def ST = new MagicStatic(MagicLayer.Type, MagicStatic.UntilEOT) { @Override public void modSubTypeFlags(final MagicPermanent permanent,final Set flags) { flags.removeAll(MagicSubType.ALL_CREATURES); flags.add(MagicSubType.Frog); } }; def C = new MagicStatic(MagicLayer.Color, MagicStatic.UntilEOT) { @Override public int getColorFlags(final MagicPermanent permanent,final int flags) { return MagicColor.Blue.getMask(); } }; [ new MagicSpellCardEvent() { @Override public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) { return new MagicEvent( cardOnStack, MagicTargetChoice.TARGET_CREATURE, new MagicBecomeTargetPicker(1,1,false), this, "Target creature\$ loses all abilities " + "and becomes a 1/1 blue Frog until end of turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game, { final MagicPermanent creature -> //Does not lose static or triggers game.doAction(new MagicGainAbilityAction(creature,MagicAbility.CantActivateAbilities)); game.doAction(new MagicBecomesCreatureAction(creature,PT,AB,ST,C)); } as MagicPermanentAction); } } ]