[ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.MustAttack), "Attacks" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [new MagicPayManaCostEvent(source,"{1}{R}")]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.NEG_TARGET_CREATURE, MagicMustAttackTargetPicker.create(), this, "Target creature\$ attacks this turn if able." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicGainAbilityAction(creature,MagicAbility.AttacksEachTurnIfAble)); } }); } } ]