def PsionicDamage = new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Pump), "Damage" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [new MagicTapEvent(source)]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.NEG_TARGET_CREATURE_OR_PLAYER, new MagicDamageTargetPicker(2), this, "SN deals 2 damage to target creature or player\$ and 3 damage to itself." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final MagicPermanent source=event.getPermanent(); event.processTarget(game,new MagicTargetAction() { public void doAction(final MagicTarget target) { game.doAction(new MagicDealDamageAction( new MagicDamage(source,target,2) )); game.doAction(new MagicDealDamageAction( new MagicDamage(source,source,2) )); } }); } }; [ new MagicStatic( MagicLayer.Ability, MagicTargetFilter.TARGET_SLIVER ) { @Override public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set flags) { permanent.addAbility(PsionicDamage); } } ]