[ new MagicSpellCardEvent() { @Override public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) { return new MagicEvent( cardOnStack, this, "Creatures PN controls get +3/+3 and gain trample until end of turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final Collection targets= game.filterPermanents(event.getPlayer(),MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL); for (final MagicPermanent creature : targets) { game.doAction(new MagicChangeTurnPTAction(creature,3,3)); game.doAction(new MagicGainAbilityAction(creature,MagicAbility.Trample)); } } } ]