def PT = new MagicStatic(MagicLayer.SetPT, MagicStatic.UntilEOT) { @Override public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) { pt.set(3,3); } }; def ST = new MagicStatic(MagicLayer.Type, MagicStatic.UntilEOT) { @Override public void modSubTypeFlags(final MagicPermanent permanent,final Set flags) { flags.removeAll(MagicSubType.ALL_CREATURES); flags.add(MagicSubType.Frog); } }; [ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Removal), "Frog" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [new MagicTapEvent(source)]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.TARGET_CREATURE, new MagicBecomeTargetPicker(3,3,false), this, "Target creature\$ becomes a 3/3 Frog until end of turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game, { final MagicPermanent creature -> game.doAction(new MagicBecomesCreatureAction(creature,PT,ST)); } as MagicPermanentAction); } } ]