[ new MagicPermanentActivation( [ //Add one for the card itself MagicConditionFactory.ManaCost("{2}") ], new MagicActivationHints(MagicTiming.Draw), "Draw" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [ new MagicTapEvent(source), new MagicPayManaCostEvent(source,"{1}"), new MagicSacrificeEvent(source) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, this, "Draw a card." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicDrawAction(event.getPlayer())); } } ]