[ new MagicWhenOtherDiesTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicPermanent otherPermanent) { return (permanent != otherPermanent && otherPermanent.isCreature()) ? new MagicEvent( permanent, this, "PN puts a +1/+1 counter on SN." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangeCountersAction( event.getPermanent(), MagicCounterType.PlusOne, 1, true )); } } ]