[ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Removal), "Destroy" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [ new MagicTapEvent(source), new MagicSacrificeEvent(source) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.TARGET_LAND, new MagicDestroyTargetPicker(false), this, "Destroy target land\$." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent permanent) { game.doAction(new MagicDestroyAction(permanent)); game.addEvent(new MagicSearchOntoBattlefieldEvent( event.getSource(), permanent.getController(), new MagicMayChoice( "Search for a basic land card?", MagicTargetChoice.BASIC_LAND_CARD_FROM_LIBRARY ) )); } }); } } ]