[ new MagicAtUpkeepTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer upkeepPlayer) { final MagicPermanent enchanted = permanent.getEnchantedCreature(); return permanent.isController(upkeepPlayer) && enchanted.isValid() ? new MagicEvent( permanent, this, "PN puts a +1/+1 counter on creature enchanted by SN." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final MagicPermanent permanent=event.getPermanent(); final MagicPermanent enchanted=permanent.getEnchantedCreature(); if (enchanted.isValid()) { game.doAction(new MagicChangeCountersAction(enchanted,MagicCounterType.PlusOne,1,true)); } } } ]