[ new MagicWhenLeavesPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicRemoveFromPlayAction act) { return act.isPermanent(permanent) ? new MagicEvent( permanent, this, "PN gains 2 life for each age counter on SN." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final int amount = event.getPermanent().getCounters(MagicCounterType.Charge) * 2; game.doAction(new MagicChangeLifeAction( event.getPlayer(), amount )); } } ]