[ new MagicWhenLeavesPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent left) { return (permanent == left) ? new MagicEvent( permanent, this, "PN gains life equal to the number of age counters on SN." ): MagicEvent.NONE; } @Override public void executeEvent( final MagicGame game, final MagicEvent event) { final int amount = event.getPermanent().getCounters(MagicCounterType.Charge); game.doAction(new MagicChangeLifeAction( event.getPlayer(), amount )); } } ]