[ new MagicWhenOtherPutIntoGraveyardFromPlayTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicPermanent otherPermanent) { return (otherPermanent.isLand()) ? new MagicEvent( permanent, otherPermanent.getController(), this, "SN deals 2 damage to PN." ) : MagicEvent.NONE; } @Override public void executeEvent( final MagicGame game, final MagicEvent event) { final MagicDamage damage = new MagicDamage( event.getSource(), event.getPlayer(), 2 ); game.doAction(new MagicDealDamageAction(damage)); } } ]