[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) { return (game.getCreatureDiedThisTurn()) ? new MagicEvent( permanent, MagicTargetChoice.POS_TARGET_CREATURE, MagicPumpTargetPicker.create(), this, "PN puts two +1/+1 counters on target creature\$." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicChangeCountersAction( creature, MagicCounterType.PlusOne, 2, true )); } }); } } ]