[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) { return new MagicEvent( permanent, player, MagicTargetChoice.TARGET_OPPONENT, this, "Target opponent\$ loses 3 life." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPlayer(game,new MagicPlayerAction() { public void doAction(final MagicPlayer player) { game.doAction(new MagicChangeLifeAction(player,-3)); } }); } } ]