[ new MagicWhenPutIntoGraveyardTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicGraveyardTriggerData triggerData) { return (triggerData.fromLocation == MagicLocationType.Play) ? new MagicEvent( permanent, this, "PN puts two 2/2 black Zombie " + "creature tokens onto the battlefield." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicPlayTokensAction( event.getPlayer(), TokenCardDefinitions.get("Zombie"), 2 )); } } ]