[ new MagicPermanentActivation( MagicActivation.NO_COND, new MagicActivationHints(MagicTiming.Draw), "Draw" ) { @Override public MagicEvent[] getCostEvent(final MagicPermanent source) { return [new MagicSacrificeEvent(source)]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) { return new MagicEvent( source, this, "PN draws a card." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicDrawAction(event.getPlayer(),1)); } } ]