[ new MagicWhenYouCastSpiritOrArcaneTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicCardOnStack spell) { return new MagicEvent( permanent, this, "SN gains forestwalk until end of turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicGainAbilityAction(event.getPermanent(),MagicAbility.Forestwalk)); } } ]