[ new MagicWhenAttacksTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) { return (permanent == creature) ? new MagicEvent( permanent, this, "Other Human creatures PN controls get +1/+1 until end of turn." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final Collection targets = game.filterPermanents(event.getPlayer(),MagicTargetFilter.TARGET_HUMAN_YOU_CONTROL); for (final MagicPermanent creature : targets) { if (creature != event.getPermanent()) { game.doAction(new MagicChangeTurnPTAction(creature,1,1)); } } } }, new MagicWhenBlocksTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) { return (permanent == creature) ? new MagicEvent( permanent, this, "Other Human creatures PN controls get +1/+1 until end of turn." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final Collection targets = game.filterPermanents(event.getPlayer(),MagicTargetFilter.TARGET_HUMAN_YOU_CONTROL); for (final MagicPermanent creature : targets) { if (creature != event.getPermanent()) { game.doAction(new MagicChangeTurnPTAction(creature,1,1)); } } } } ]