[ new MagicSpellCardEvent() { @Override public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) { return new MagicEvent( cardOnStack, this, "Draw a card. If a graveyard has twenty or more cards in it, " + "draw three cards instead."); } @Override public void executeEvent( final MagicGame game, final MagicEvent event) { final int amount = (game.getPlayer(0).getGraveyard().size() >= 20 || game.getPlayer(1).getGraveyard().size() >= 20) ? 3 : 1; game.doAction(new MagicDrawAction(event.getPlayer(),amount)); } } ]