[ new MagicWhenAttacksTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) { final MagicPlayer player=permanent.getController(); return (creature.getController()==player) ? new MagicEvent( permanent, player, creature, this, "RN gets +2/+2 until end of turn."): MagicEvent.NONE; } @Override public void executeEvent( final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangeTurnPTAction(event.getRefPermanent(),2,2)); } } ]