[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicPlayer player) { return new MagicEvent( permanent, MagicTargetChoice.TARGET_CREATURE_YOUR_OPPONENT_CONTROLS, MagicBounceTargetPicker.getInstance(), this, "Return target creature\$ your opponent " + "controls to its owner's hand." ); } @Override public void executeEvent( final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicRemoveFromPlayAction( creature, MagicLocationType.OwnersHand )); } }); } } ]