[ new MagicStatic(MagicLayer.Ability) { @Override public void modAbilityFlags( final MagicPermanent source, final MagicPermanent permanent, final Set flags) { final int amount = permanent.getCounters(MagicCounterType.PlusOne); if (amount >= 10) { flags.add(MagicAbility.Trample); } } }, new MagicAtUpkeepTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer upkeepPlayer) { final int amount = permanent.getCounters(MagicCounterType.PlusOne); return permanent.isController(upkeepPlayer) ? new MagicEvent( permanent, amount, this, "Put RN +1/+1 counters on SN." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangeCountersAction( event.getPermanent(), MagicCounterType.PlusOne, event.getRefInt(), true )); } } ]