[ new MagicStatic( MagicLayer.Ability, MagicTargetFilter.TARGET_GOLEM_YOU_CONTROL) { @Override public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set flags) { flags.add(MagicAbility.Trample); } }, new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer player) { return new MagicEvent( permanent, player, this, "PN puts two 3/3 colorless Golem artifact creature tokens onto the battlefield." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicPlayTokensAction( event.getPlayer(), TokenCardDefinitions.get("Golem3"), 2 )); } } ]